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求手机饥荒数据修改方法 1脑残值与生命值的回复 2坎树挖矿只需一下

01月06日 编辑 39baobao.com

1.主角自动回血 用记事本打开游戏目录\data\DLC0001\scripts\prefabs\player_common.lua文件,在inst.components.health:SetMaxHealth(TUNING.WILSON_HEALTH)的下一行插入以下内容: inst.components.health:StartRegen(30, 10) 即可让主角自动回血,其中30为血量,10为10秒回血一次,可自行调整2.主角自动回复san 用记事本打开游戏目录\data\DLC0001\scripts\tuning.lua文件,将下列内容: SANITY_DAY_GAIN = 0,--100/(day_time*32), SANITY_NIGHT_LIGHT = -100/(night_time*20), SANITY_NIGHT_MID = -100/(night_time*20), SANITY_NIGHT_DARK = -100/(night_time*2), 替换为: SANITY_DAY_GAIN = 100/(day_time), SANITY_NIGHT_LIGHT = 100/(night_time), SANITY_NIGHT_MID = 100/(night_time), SANITY_NIGHT_DARK = 100/(night_time),3. 1.用记事本打开游戏目录\data\scripts\prefabs\axe.lua文件,将inst.components.tool:SetAction(ACTIONS.CHOP)替换为inst.components.tool:SetAction(ACTIONS.CHOP, 15) 2.用记事本打开游戏目录\data\scripts\prefabs\pickaxe.lua文件,将inst.components.tool:SetAction(ACTIONS.MINE)替换为inst.components.tool:SetAction(ACTIONS.MINE, 15) 即可一斧砍倒一棵树、一镐开掉一块石4.砍树掉落 用记事本打开游戏目录\data\DLC0001\scripts\prefabs\evergreens.lua文件, 1.将下列内容: normal_loot = {"log", "log", "pinecone"}, short_loot = {"log"}, tall_loot = {"log", "log", "log", "pinecone", "pinecone"}, 替换为: normal_loot = {"log", "log", "log", "log", "log", "log", "pinecone"}, short_loot = {"log", "log", "log"}, tall_loot = {"log", "log", "log", "log", "log", "log", "log", "log", "log", "pinecone", "pinecone"},2.将下列内容: normal_loot = {"log","log"}, short_loot = {"log"}, tall_loot = {"log", "log","log"}, 替换为: normal_loot = {"log","log","log","log", "log", "log"}, short_loot = {"log","log", "log"}, tall_loot = {"log", "log","log","log","log","log", "log", "log", "log"},5.用记事本打开游戏目录\data\DLC0001\scripts\prefabs\player_common.lua文件,在inst:AddComponent("resurrectable")下一行插入以下内容:TheInput:AddKeyUpHandler(KEY_1, function() if TheInput:IsKeyDown(KEY_CTRL) then local map = TheSim:FindFirstEntityWithTag("minimap") local x,y,z = GetPlayer().Transform:GetWorldPosition() map.MiniMap:ShowArea(x, y, z, 10000) end end) 即可在游戏中按Ctrl + 1使地图全开

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